

Then there’s the time aboard a battleship, when the bomb you've planted goes off before you can leave and you have to shoot your way out of the capsized ship, floors acting as walls and fire coming from all sorts of disorienting angles. There's a great scene in Italy where you have to cross a Venice-type river while bullets and bombs drop around the spectacular architecture.

In later levels especially, it really does descend into Doom-like mindlessness, as you are forced to litter the screen with hundreds of dead enemies.īefore that there are some good settings to visit, though never anything to compare with the original's standout moments. After the Call of Duty demo doing such a good job of making you feel part of a team, it’s a bit disappointing to go back to the usual FPS "one man against the world" motif. Medal Of Doomīut of course, this is not a realistic war recreation and you're soon facing legions of Nazis alone in true Rambo-style. There's gunfire, blood-curdling screams, shells exploding with limb-tearing force and orders being shouted. While the novelty of parading around blindly in a sandstorm wears off fairly quickly, the sense of a big war with loads of people involved - and lots of 'em dying - going on around you is as present and as horrifying as ever. However, Breakthrough starts off intriguingly enough, with the first of 11 single-player missions taking place in a chaotic desert level. Using savegames to skip the boring parts, rather than fork out 20 quid for a lesser experience? The question is: wouldn’t you prefer to play Medal Of Honor again, And, sure enough, what we get with Breakthrough is a load of not-so-memorable missions that do nothing to improve on the awesome original and mostly retread old ground.
